“Anchored” Shots

For the team project “Anchored”, I was the lead animator, did the character art, and 3D layout. It was in pre-production since fall 2019 and we finished production a month ago and our art director is working with a sound designer to get music done for it.

I did all the characters animations in this reel. I didn’t do the lighting or particle effects. I did make the animation for the star/shine effect at 0:23. The animation was done in Maya and exported for Unity.


Dragon walk, using lion as reference. (Rig is not mine, and can be found here:​)